Release Notes: A new (DefAppText) member variable was added to the GameApplication class. A new test application, 'client-server-communication-test' was added. Some code and API documentation cleanups were included along with some bugfixes.
Release Notes: This release adds minor code cleanups and bugfixes in the battle engine and the sound system, and minor code cleanups in Cottage Designer.
Release Notes: The BattleEngine class was improved. For short range actions, the source will now come (move instantly) to the target. A bug in Cottage Designer was fixed.
Release Notes: Some bugs in the battle engine were fixed.
Release Notes: More tutorials were added. Some bugfixes and minor improvements were made.
Release Notes: The HttpRequest and Application classes were improved. You can now specify fluid parameters from within Cottage Designer's scene editor. Some other bugfixes, code cleanups, and documentation fixes have been added.
Release Notes: A new class (MessageCatalog) was added. The RSDBridge, GameDialog, and Application classes were improved. The translation (i18n/L10n) editor is now enabled in Cottage Designer. The test application, application-test.html, was improved.
Release Notes: The code for initializing IEWebGL was updated. A new Quaternion class and a wgl-quaternion-test.html test application was added. Many new predefined presets for modifier, item, and ability were added to the corresponding generators in Cottage Designer. Experiments on the internationalization and localization system are beginning to take shape. There were some bugfixes, code cleanups, and documentation fixes.
Release Notes: More tutorials were added. A new mapper (Character ➜ Save-Point mapper) was added in Cottage Designer. The Application, GameRules, and GameStates were improved. The 'application-test.html' test application was improved (from now on, games can only be saved at save points). There were some minor bugfixes and code cleanups.