Release Notes: The StatusPresenter class can now display small icons alongside the status text/bar, for indicating special statuses such as poisoned, confused, petrified, etc. Users can now use the Sprite class to render animated images directly to the canvas. New battle-related poses, CS_Paralyzed and CS_Petrified, were added. Two global functions were added: loadMultipleJS() and getBodyScrollPosXY(). The development of Cottage Designer, an application for managing and/or editing sounds, images, sprites, characters, scenes, sites, and world maps, was started. There were some bugfixes and optimizations.
Release Notes: A new (DefAppText) member variable was added to the GameApplication class. A new test application, 'client-server-communication-test' was added. Some code and API documentation cleanups were included along with some bugfixes.
Release Notes: This release adds a new directory "php" (which holds all of Cottage's PHP library files), new test applications (please note that they need PHP and MySQL support in your Web server), and bugfixes.
Release Notes: This release adds minor code cleanups and bugfixes in the battle engine and the sound system, and minor code cleanups in Cottage Designer.
Release Notes: The BattleEngine class was improved. For short range actions, the source will now come (move instantly) to the target. A bug in Cottage Designer was fixed.
Release Notes: Some bugs in the battle engine were fixed.