Release Notes: The desired buffer size in samples passed to SDL_OpenAudio() is now a power of 2, as required by some versions of SDL. If previous versions do not start, this change may resolve that problem.
Release Notes: This release links with version 0.1.6 of the flatzebra library. To better reflect the original game, the spinners now make a descending sound, a slowly accelerating cadence sound has been added, and the background color now changes to indicate the level.
Release Notes: The F11 key now toggles between full-screen mode and window mode.
Release Notes: The game now pauses automatically when the window loses focus.
Release Notes: This version links with the new flatzebra 0.1.2. The gameplay has been slightly adjusted to make it more accurate. Experimental --record and --play command-line switches have been added to record a game and play it back later. Experimental support for the Xbox 360 USB controller has been added. Memory leaks have been removed.