Version 1.4.4 of Cosmosmash

Release Notes: The game now pauses automatically when the window loses focus.

    Other releases

    •  19 Apr 2013 21:46

      Release Notes: The desired buffer size in samples passed to SDL_OpenAudio() is now a power of 2, as required by some versions of SDL. If previous versions do not start, this change may resolve that problem.

      •  21 Jul 2012 23:11

        Release Notes: This release links with version 0.1.6 of the flatzebra library. To better reflect the original game, the spinners now make a descending sound, a slowly accelerating cadence sound has been added, and the background color now changes to indicate the level.

        •  17 May 2010 05:21

          Release Notes: The F11 key now toggles between full-screen mode and window mode.

          •  31 Mar 2010 14:00

            Release Notes: The game now pauses automatically when the window loses focus.

            •  27 Feb 2009 07:04

            Release Notes: This version links with the new flatzebra 0.1.2. The gameplay has been slightly adjusted to make it more accurate. Experimental --record and --play command-line switches have been added to record a game and play it back later. Experimental support for the Xbox 360 USB controller has been added. Memory leaks have been removed.

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