Projects / ColorSnatch

ColorSnatch

ColorSnatch is a board game built using the Lazarus libraries. Player 1 starts in the lower left corner, player 2 in the upper right. Each turn, players choose one color to add to their territory. Then, all adjacent tiles of that color are captured. The first player to capture 50% of the field wins. It can be played vs. an AI or another human. Internationalization is available. The game is also a demonstration of Lazarus's capabilities.

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RSS Recent releases

  •  26 Apr 2005 07:30

Release Notes: A Basque translation was added, as well as a new theme.

  •  25 Jul 2004 17:06

Release Notes: A German translation was added. An internationalization bug was fixed.

  •  28 May 2004 21:17

Release Notes: It is now also possible to use the mouse instead of the keyboard to select colors. The selection box no longer skips forbidden colors and only indicates that the color is forbidden. Source code cleanups were made.

  •  01 May 2004 12:53

Release Notes: Some code cleanup and minor bugfixes were done. New themes, and basic hotkeys were added. A cp1251-encoded Russian translation was added for Win32 compatibility. A Polish translation was added. A serious bug was fixed: random info was written to the config file, causing a crash after the next start.

No changes have been submitted for this release.

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