ClanLib is a cross-platform game SDK currently supporting Windows and Linux. It provides easy-to-use interfaces for 2D graphics, input, sound, resources, networking, GUI, OpenGL, and more. The goal is to provide a game SDK that does all the dirty work that all modern games need to implement anyway, thus making the game developer concentrate on the gameplay instead of reinventing the wheel over and over again.
|Tags||Software Development Libraries Application Frameworks Games/Entertainment|
|Operating Systems||POSIX Linux Windows Windows|
The first three parts of a brand new ClanLib tutorial is now available at http://codegrind.net
From the excerpts:
Welcome to the ClanLib Tuto...
Release Notes: This release contains a lot of Linux build changes to make ClanLib suitable for distributions. ClanGL now works against the Mesa and Nouveau Linux drivers. Minor fixes have been made in ClanCore regarding zip, xpath, and xml support.
Release Notes: This update contains new cryptography classes, a few new examples, and bugfixes.
Release Notes: Transparent windows are now supported on Linux, and there are massive performance enhancements to transparent windows on Windows Vista/7. Various bugs were fixed.
Release Notes: 3D examples now use the external AssImp library for better compability and speed. The release also includes bugfixes for Linux and GL. A new utility that lets you capture window output into a movie was added.
Release Notes: This is a small update with new functionality and five new examples.