Release Notes: The main change is the addition of -window and -fullscreen parameters. Note that fullscreen is the default on Windows and -window is the default on Linux.
Release Notes: Some patches from Debian and Mandrake which remove compilation warnings have been merged. An important bugfix for a segfault has been backported from ClanBomber2.
Release Notes: This release is a port to ClanLib 0.5.0.
Release Notes: Two fatal segfault bugs fixed (ClanBomber 1.01 should be bugfree now), random level order option, falling bombs no longer block, other minor changes.
Release Notes: 2 new Bomber graphics (Tux and BSD devil), highlighting of map tiles as option for each player (helpful for tux, snake, bsd-devil), Observer destroys walls and boxes (they become ground tiles), maps are sorted by name, configurable bomb timings (delay, countdown, speed), author and number of Bombers can be set in map editor, improvements to some maps and one new map, and a bit more human-like AI_MIC.
Release Notes: Bugfixes for "open" levels, AI fixes, level selection is now saved. An option for random player positions was added. New and improved levels. Various other minor Changes.
Release Notes: A rewritten (agressive) AI_DOK, an improved AI_MIC, support for "open" maps (levels not surrounded by walls), a new edit mode in MapEditor (F12 to toggle), configurable number of corpse parts, new bombs for spider and snake, and some new levels.
Release Notes: Many bugfixes, new "Melting Metal" theme, map editor, and more.
Release Notes: New AI (still under development), moved levels out of datafile, you can now easily add/edit levels without recompiling, improved joypad handling and support for more than 3 gamepads (needs CVS clanlib), new and improved levels, new maptiles (Ice, Arrows), better looking menus, new winner graphics and sound, new credits screen, and many bugfixes.
Release Notes: New levels, new cool looking levelselector, exploding corpses, many bugfixes, improved graphics and sounds, many other improvements (see ChangeLog)