citygen is a program which creates Medieval city and kingdom demographics. The demographics are completely configurable with options to force certain professions and to limit specific buildings. It's very handy for AD&D and other RPGs.
| Tags | Games/Entertainment Role-Playing |
|---|---|
| Licenses | GPL |
| Operating Systems | POSIX Linux |
| Implementation | C |
Recent releases


Release Notes: citygen now uses configure, will try ./profsv if data isn't installed in its place, and allows for an easier system-wide install.


Release Notes: First freshmeat announcement.
Recent comments
28 Mar 2001 12:48
Please...
If you want to change your URLs, please use the "update branch"
function on the branch's project menu. This is much more efficient
and convenient than posting comments and hoping someone will see them
and do something about them.
Thanks,
Jeff
25 Mar 2001 06:52
moved again
now located at
krw.2y.net/~ken/ochre/... since
justlinux.com is no longer hosting dynamic dns
01 Aug 2000 21:21
citygen has moved
Now hosted at krw.penguinpowered.com... (krw.penguinpowered.com...)
OCHRE (OCHRE Campaign Helper and Readying Environment) aims to be an entire package dedicated to helping create and maintain a RPG campaign. A GTK frontend is the primary focus but there will be console versions of the tools developed too.
22 Dec 1999 11:35
Possible problem with some SYSV systems, fixable.
Add -lm to the Makefile to get the program to compile. Depends on the math library.
I also modified city.c so that it pointed to /opt/gnu/etc/profsv so that I could install the program in the path without keeping a separate directory.