Projects / Chroma-puzzle

Chroma-puzzle

Chroma is an abstract puzzle game in which a variety of colorful shapes are arranged in a series of increasingly complex patterns, forming fiendish traps that must be disarmed and mysterious puzzles that must be manipulated in order to give up their subtle secrets. Initially, it is so straightforward that anyone can pick it up and begin to play, yet it gradually becomes difficult enough to tax even the brightest of minds. It features twenty-one levels, ranging from beginner to expert; infinite undo and redo capability, as well as replaying of solutions; a choice of smooth graphics or a minimal, text based version; and a level editor to allow you to design your own puzzles.

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Recent releases

  •  14 Jul 2010 12:32

    Release Notes: Loading a position while replaying another no longer continues the replay.

    •  22 Apr 2010 09:34

      Release Notes: When a player dies in XOR, the other player is now swapped in automatically.

      •  18 Mar 2010 11:35

        Release Notes: Walls no long erroneously appear when undoing explosions in XOR darkness.

        •  08 Mar 2010 09:41

          Release Notes: Replay and loading of positions from other levels now works as expected. Player swapping now only occurs once per keypress.

          •  02 Mar 2010 09:34

            Release Notes: Only saved positions for the current level are shown by default. Invisible menu entries are now actually invisible in chroma-curses. Various bugs were fixed.

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