Projects / Chocolate Doom

Chocolate Doom

Chocolate Doom is a Doom source port which aims to behave as closely as possible to the original DOS Doom executables ("Vanilla Doom"). It aims to be compatible with DOS Doom demos, configuration files, savegames, and bugs. As far as possible, it provides the same features that are available in the DOS version, along with the same "feel" of the original game.

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RSS Recent releases

  •  12 Jun 2012 21:47

    Release Notes: This release fixes a number of minor bugs, adds UTF-8 support, and adds a debugging mode for OPL GENMIDI lump development.

    •  18 May 2011 12:50

      Release Notes: This version fixes various bugs found in the previous version.

      •  02 Jan 2011 22:34

        Release Notes: This release improves the OPL MIDI emulation feature by importing the DBOPL emulator from DOSbox. Multiplayer servers now automatically register with an Internet master server, plus various bugs have been fixed and small improvements made.

        •  31 Jul 2010 05:12

          Release Notes: This release includes the addition of the OPL emulation feature, which aims to play back music in a way that sounds identical to how the music sounded in Vanilla Doom with a Soundblaster / Adlib card. There are also bugfixes and improved install instructions.

          •  12 Feb 2010 15:10

            Release Notes: In addition to numerous bug and compatibility fixes, this release also includes improvements in portability. This is the first version to ship with a proper Mac OS X binary package, and it has also been ported to Windows CE-based systems.

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