Projects / Chocolate Doom

Chocolate Doom

Chocolate Doom is a Doom source port which aims to behave as closely as possible to the original DOS Doom executables ("Vanilla Doom"). It aims to be compatible with DOS Doom demos, configuration files, savegames, and bugs. As far as possible, it provides the same features that are available in the DOS version, along with the same "feel" of the original game.

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Recent releases

  •  10 Dec 2013 03:54

    Release Notes: This new major release adds support for three other Doom engine-based games: Heretic, Hexen, and Strife. This version is released in celebration of Doom's 20th anniversary.

    •  12 Jun 2012 11:48

      Release Notes: This release fixes a number of minor bugs, adds UTF-8 support, and adds a debugging mode for OPL GENMIDI lump development.

      •  18 May 2011 11:29

        Release Notes: This version fixes various bugs found in the previous version.

        •  02 Jan 2011 22:06

          Release Notes: This release improves the OPL MIDI emulation feature by importing the DBOPL emulator from DOSbox. Multiplayer servers now automatically register with an Internet master server, plus various bugs have been fixed and small improvements made.

          •  30 Jul 2010 22:25

            Release Notes: This release includes the addition of the OPL emulation feature, which aims to play back music in a way that sounds identical to how the music sounded in Vanilla Doom with a Soundblaster / Adlib card. There are also bugfixes and improved install instructions.

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