Projects / Chaotic Rage

Chaotic Rage

Chaotic Rage is a 3D zombie shooter with multiple game modes and play styles. It supports modding, single player mode, split-screen mode, networking, and campaigns.

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Recent releases

  •  17 Jun 2014 07:22

    Release Notes: New features include basic internationalization support, bullet physics upgraded to 2.82, various related performance improvements, a help screen whilst in game, and in-game camera angle changing. A lot of the scripting code got an overhaul. A suite of new maps was included. Shadowing works properly in many more cases. Support for multiple height maps was added. Many visual bugs were fixed, and the minimum version of OpenGL which is required was changed from 3.1 to 3.0.

    •  13 Apr 2014 23:11

      Release Notes: This release adds a weapons dialog. Greatly improved particle effects. Adds shadows to the OpenGL renderer. Adds an ASCII art renderer. Adds three new game types and one additional AI. Adds an API for game types to choose additional weapons. Many little improvements and bugfixes.

      •  24 Jan 2014 06:35

        Release Notes: This is a fairly small and simple release, but necessary to keep on the three-week schedule. It fixes a couple of annoying bugs and compilation issues and adds some code cleanup.

        •  31 Dec 2013 04:05

          Release Notes: This release is mostly bugfixes. There were a few launch bugs for Intel graphics, and a DLL error which affected almost all Windows users. Many small, annoying network bugs have been fixed, too.

          •  06 Dec 2013 11:07

            Release Notes: This release adds Android support.

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