ChaosEsque Anthology is a first person shooter. It is a standalone modification of Xonotic which includes extended weapons, maps, vehicles, buildable buildings, mounted weapons, spell casting, monsters, player characters, textures, and game modes.
|Tags||Game First Person Shooter sandbox capture the flag deathmatch|
|Licenses||GPLv2 GPLv3 GPL|
|Operating Systems||Linux Windows (32 and 64 bit) Mac OS X|
|Translations||English Russian Spanish|
Release Notes: A new map, volcanic island, that is good for vehicle fights and buildable buildings. You can now clear away trees using mines or the large aerial bomb of the nieuport biplane. Additional areas in the darkhold random dungeon map. Miscellaneous bugfixes and additions.
Release Notes: The aerocommander airplane can now coast before taking off, and there are prop damage boxes for each prop. You can feed opponents into said props (think Raiders of the Lost Ark). E+W to increase engine speed. E+S to decrease. The nieuport, sopwith, and fokker biplanes now have prop damage boxes; you can run opponents down with them. The helicopters now have damage boxes for the tail rotors. Spin the sparrow around to take out all nearby attackers. There are miscellaneous bugfixes.
Release Notes: Death by rotor: this release adds the ability to destroy one's opponents when using the helicopter vehicles by tilting forward the rotor blades and allowing one's enemies to make contact. This is done via 16 invisible trigger boxes for each helicopter arranged in a circular pattern. The origins of the hit-boxes pertain to the pitch of the vehicle thanks to being updated by their .think function. Another player model is included. Set it in the misc. user menu and apply to be able to select it.
Release Notes: This release added additional new areas in the random dungeon to explore, including a deep pit to fight around with columns for cover and various extra rooms and corridors to connect up the dungeon. The ability to choose the concert A pitch for the tuba, accordion, and other instruments was added to the menu (Baroque, Leipzig, Dresden 1815, classical, diapason normal, chorton, standard, etc.). Being turned to stone, jailed, etc. is now persistent across disconnect. A player cannot escape it by merely leaving. This applies to bots as well. There were bugfixes, and miscellaneous additions, and new binaries for Linux.
Release Notes: This release adds a deeper random dungeon, a colonnade area, stairs, a transverse, and a sanctuary, more enemies in new areas, bugfixes to mounted machine guns with bullet shields, menu enhancements to increase security awareness, new binaries for Linux (64bit and 32bit), better support for ChaoseEsque-specific entities in the map editor, netradiant, additional textures in the castlebunker pack, autotaunts, and miscellaneous bugfixes and improvements.