Projects / ChaosEsque Anthology

ChaosEsque Anthology

ChaosEsque Anthology is a first person shooter. It is a standalone modification of Xonotic which includes extended weapons, maps, vehicles, buildable buildings, mounted weapons, spell casting, monsters, player characters, textures, and game modes.

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Recent releases

  •  12 Jun 2014 22:53

    Release Notes: New sparring arenas were added: small dojo and forest. Commands for building, utilitool, and multi tool were extended. The ability to build upon other structures if set with a command was added. New things to build were added, including vaulting. Being shot in the head and somehow surviving causes temporary blindness. Captured and chained prisoners can be permanently blinded if a melee weapon is equipped and they are chained, which can only happen in certain jails and dungeons.

    •  29 Apr 2014 12:04

      Release Notes: A new Morgenstern weapon was added. The game now has 48 weapons. To add more, macro code will have to be changed in qcsrc/common/item.qh . Rifle type bullet casings have been added, with different sizes. You can tell what weapon an opponent has by the shells on the ground. Weapon jam code has been fixed. A new stone house has been added, which you can build with the mutitool.

      •  21 Apr 2014 22:32

        Release Notes: A 9mm pistol weapon was adde. You can now flood the world with slime. There were improvements and fixes in the level flooding code. Server and Client netfps and ticrate can be set via the misc menu. This allows you to use more bandwidth for a smoother gameplay tradeoff, which is good for LAN games or high speed Internet games where there is low ping.

        •  14 Apr 2014 06:38

          Release Notes: You can now flood any map with lava (Create>Mutators>(under foliage)). Flooding with water has been improved. Fields of wheat (kelp if built underwater) and greenhouses can now be constructed with multitool and utilitool. The percentage of building types when randomly placed can be controlled by variables now. When a building is destroyed, the flag drops to the earth, if it was holding a flag. Various bugfixes have been made.

          •  09 Apr 2014 16:25

            Release Notes: The grenade mutator has been added to this release (off hand grenades); V to throw. Additionally, you can now turn your gun sideways by pressing L; recoil is directed in the new changed axis. A laser dot can be enabled on the pistol (F+R), and its intensity and brightness toggled. Some new buildings have been added to the building mutator. Various bugfixes with regards to the rotary cannon on the light tank and mannable turret(s) have been accomplished. Grenades can be enabled in the create>start weapons menu.

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