Projects / Cellumat3D

Cellumat3D

Cellumat3D is a tool for simulating and exploring cellular automata in 3D space. The simulated universe is effectively unbound and visualized using OpenGL. Currently, 2-state automata similar to Conway's 2D "Game of Life" with customizable rulesets are supported.

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Recent releases

  •  21 Jun 2004 01:38

    Release Notes: Saving of patterns and the Windows XP version were fixed in this release.

    •  09 Jun 2004 21:35

      Release Notes: This release focuses on improvements in usability. New features include Copy/Cut/Paste/Save/Load of selected areas and an Undo for most operations (especially undo for computing new generations).

      •  06 May 2004 04:30

        Release Notes: In this release, all basic functions are working. It features free camera movement, editing/loading/saving of patterns and rulesets, a selection box, and computing of new generations in steps or continuously. The implementation is fast and memory efficient due to its tile-based memory management.

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