Release Notes: This release contains completely rewritten STL export code and OpenGL display code; they now share a common base. STL can be exported for all grids, including hollow shapes for all grids. STL export can be previewed in the STL export window, and you see exactly what the STL shape looks like. STL export displays the exact volume of the generated object. A problem loading puzzle files with complex groups was fixed. Deleting the last shape no longer crashes the program. The code can now be compiled with gcc-4.4 and fltk-1.3.
Release Notes: The movement browser now allows you to push and pull pieces by clicking on them. An STL export bug resulting in occasional double face output has been fixed. This release can export hollow spheres to STL to save volume when 3d printing. There are several fixes regarding spheres: status window, assembly import, and missing and double solutions. The documentation has been updated.
Release Notes: This release added a tetrahedral-octahedral grid, basic movement analysis for the triangle grid, a PDF manual, functions for shape generation, a rewrite of the XML code, scroll wheel support for 3D view zoom, and millability and notchability in the status window. A potential symmetry calculation problem with the rhombic grid was fixed along with a bug where BurrTools didn't find all solutions in some puzzles. Disassemble now requires less memory and can handle more than 256 pieces.
Release Notes: An assembler problem where in some (seemingly rare) cases it didn't find all solutions. A crash when selecting the z-layer on an empty puzzle was fixed.
Release Notes: A new space grid was included: rhombic tetrahedras. STL export was improved. Exporting to vector images (SVG and PDF) was implemented. Help is now available within the program instead of as a separate PDF. There were lots of internal cleanups.
Release Notes: Many bugs have been fixed. There are improvements to the build system. The manual has been edited. Performance has increased in some (rare) situations. There are editing possibilities in 3D view.
Release Notes: This release has a new assembly method that is much faster for puzzles with many identical pieces, and that allows the specification of ranges of pieces instead of only fixed numbers. The image export has been improved. It now uses more of the available space.
Release Notes: A red and blue/green/cyan 3D mode was added. Progress display was added for the creation of the status window. The zoom slider zooms much more now. The preparation phase was made faster (by up to 80% for some puzzles). Improvements were made to the build system. Bugs were fixed for sphere puzzles, mirror checking, and more.
Release Notes: This release can solve sphere puzzles and puzzles made out of triangles. STL export for 3D printers has been added. There are limits for the solver (if there are very many solutions), control over the disassembly animation, an improved PuzzleSolver3D loader (now sorts out multiple identical pieces), and more.
Release Notes: Disassembler improvements include better move generation, merging when x pieces move the same amount in the same direction, and unmerging when they move a different amount. Lots of interface changes and many new functions were added to ease the drawing of puzzles. Huge speed improvements were made for different kinds of puzzles. The ability to export images of shapes, problems, or solutions with complete assembly was added. Bugs were removed.