Projects / BurgerSpace / Releases

All releases of BurgerSpace

  •  26 Feb 2013 01:52
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    Release Notes: Selecting a slot number when loading or saving games can now be done with the up and down keys to accommodate keyboard layouts in which digits are shifted, like the French keyboard. A GCC 4.7 compilation issue related to the close(1) function has been resolved.

    •  04 Aug 2012 23:54
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      Release Notes: This version links with version 0.1.6 of the flatzebra library.

      •  17 May 2010 02:36
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        Release Notes: A two-player, experimental network version is included. (This version still provides the stand-alone single-player game.) The F11 key now toggles between full-screen mode and window mode.

        •  31 Mar 2010 02:43
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          Release Notes: The game now pauses automatically when the window loses focus.

          •  27 Feb 2009 07:05
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            Release Notes: This version links with the new flatzebra 0.1.2. Various fixes to compile under GCC 4.3 have been made.

            •  23 Dec 2007 00:41
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              Release Notes: Games can now be saved and loaded. (This code is experimental.) Also, it should now be slightly easier to turn corners (compared with an unpatched 1.8.1 version).

              •  03 Jun 2003 05:41
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                Release Notes: You can now choose to shoot with the Z key instead of the Ctrl key. This version uses the flatzebra library, a slightly-improved successor to gengameng that provides a sound mixer.

                •  22 Jan 2003 10:32
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                  Release Notes: Player motion has changed - when an impossible direction is requested, the last moved direction is now attempted. This can be useful for turning corners automatically.

                  •  12 Jan 2003 04:47
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                    Release Notes: Disappointingly stupid sound effects were added.

                    •  03 Apr 2002 07:48
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                      Release Notes: Adaptation to a new release of the 'gengameng' library.

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