Projects / BurgerSpace / Releases

RSS All releases of BurgerSpace

  •  17 May 2010 05:18

    Release Notes: A two-player, experimental network version is included. (This version still provides the stand-alone single-player game.) The F11 key now toggles between full-screen mode and window mode.

    •  31 Mar 2010 14:00

      Release Notes: The game now pauses automatically when the window loses focus.

      •  27 Feb 2009 07:05

      Release Notes: This version links with the new flatzebra 0.1.2. Various fixes to compile under GCC 4.3 have been made.

      •  22 Dec 2007 16:41

      Release Notes: Games can now be saved and loaded. (This code is experimental.) Also, it should now be slightly easier to turn corners (compared with an unpatched 1.8.1 version).

      •  02 Jun 2003 22:41

      Release Notes: You can now choose to shoot with the Z key instead of the Ctrl key. This version uses the flatzebra library, a slightly-improved successor to gengameng that provides a sound mixer.

      •  22 Jan 2003 02:32

      Release Notes: Player motion has changed - when an impossible direction is requested, the last moved direction is now attempted. This can be useful for turning corners automatically.

      •  11 Jan 2003 20:47

      Release Notes: Disappointingly stupid sound effects were added.

      •  03 Apr 2002 02:48

      Release Notes: Adaptation to a new release of the 'gengameng' library.

      •  25 Nov 2001 16:20

      Release Notes: Compatibility with version 4.0 of the underlying game engine, which was released for Afternoon Stalker.

      •  01 May 2001 05:16

      Release Notes: Based on SDL instead of X11, a new Windows version, and fixes for key repeat problems.

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