Release Notes: This release just fixes compilation problems with the newest glext.h. If you have successfully installed the previous version, there is no need to upgrade.
Release Notes: This release fixes several bugs, and has improved tracing of EGL and GLX.
Release Notes: This release is packed with new debugger features, including a buffer viewer, info log viewer, and the option to stop on shader compile/link failure. It also generally improves portability and cross-compilation support, adds a target for OpenGL ES 1.1 on Windows, and has a lot of bugfixes.
Release Notes: The texture view was broken in the previous release, and has been fixed.
Release Notes: This release fixes several minor bugs, with most (but not all) related to the OpenGL ES and Windows ports.
Release Notes: This release fixes some problems with OpenGL ES support, and with building the debugger on Windows. Desktop Unix users do not need to upgrade.
Release Notes: This is a major new release that adds experimental support for Windows and for OpenGL ES 2.0. These ports are still in the early stages of development, and many features don't yet work. Nevertheless, you're encouraged to try them out.
Release Notes: Apart from a few bugfixes, this release adds checks for incomplete textures to the 'checks' filter set. It requires GLEW for the image viewers in gldb-gui.
Release Notes: This release just fixes a few minor bugs.
Release Notes: This is mostly a bugfix release, fixing compilation under old versions of GTK+ and with some NVIDIA header files. There is also some new reflection functionality for plugin authors.