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All releases of Battery

  •  29 Mar 2009 21:11
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    Release Notes: This release has a new logo, search engine optimizations, about a 60% game speed optimization, and new cannons.

    •  10 Mar 2009 09:36
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      Release Notes: The site is back. Diamonds are removed with coins, which could be spent on lives and immortality for 5 seconds. The player starts with three lives. Three new levels were added. The player's plane, enemy plane, and tank are now redrawn by enter.dreams. A new "low ammo" alert was added. Enemy planes are no longer damanged when they touch walls. More customizable parameters were added.

      •  03 Jun 2008 17:51
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        Release Notes: The First Boss. Different dirt effects: dirty bricks, dirty tiles, and dirty grass.

        •  20 May 2008 14:35
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          Release Notes: Music was added. There are no sound effects yet. The core was refactored. The applet consumes less machine resources, and it exits easily. A message is shown when the applet has no focus. Parameters were tuned.

          •  12 May 2008 06:29
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            Release Notes: The SuperTable class was created. Major replay client-server bugs were fixed. lastycamera for log was fixed. A bug concerning the wrong position of a bullet was fixed. New log parameters were added: grass, tankStays, and others. LogCleaner was added. Another way of tank acting was added. The grass terrain type was added. Tank and Heli got animations.

            •  09 May 2008 08:56
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              Release Notes: Parameter transmitting to the Replay Client (not the class) was fixed. Heli's life was reduced from 50 to 40. The lastcameray parameter was added for logging. A loading screen was added. The "Exception in thread "Thread-8" java.lang.NullPointerException" was (probably) fixed. Now a bullet is white. The monsters activation mechanism was changed. The classes Tank, TankAI, and Gun were created. Another monster view was added for after damage when he's invulnerable.

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