Projects / Brikx

Brikx

Brikx is a small puzzle game in which your goal is to remove all tiles from the table. You are held up by other tiles, gravity walls, and other things, and you can even redesign the level while playing.

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Recent releases

  •  03 Sep 2009 14:44

    Release Notes: The most important change is that brikx now can be compiled for GPH WIZ. Several bugs were fixed, including the shine bug. The level order has been changed: the very hard levels were moved to the end. The scoring system has changed: now you get more points as you finish more levels (you only get those points when game is over). There are many other minor changes.

    •  15 Feb 2008 11:12

      Release Notes: Saved games are now stored in the user's home directory. The highscore table is still common for all users. This version has a simple install script, so you won't need to copy files and directories by hand.

      •  14 Feb 2008 15:10

        Release Notes: The configuration file is now stored in the user's home directory instead of the game's data directory. The tile selection bug that occurred on some systems in the options screen was fixed.

        •  11 May 2007 10:45

          Release Notes: Brikx now has music. Some minor bugs were fixed.

          •  27 Feb 2007 10:08

            Release Notes: The Push function on level 16 was removed as the level is completable without it. The Windows version now has an installer.

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