Projects / Bos Wars

Bos Wars

Bos Wars is a futuristic real-time strategy game featuring a dynamic rate-based economy. Resources are continuously produced while also being consumed by creating buildings and training new units. Bos Wars aims to create a completely original and fun RTS game.

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  •  11 Apr 2010 15:33

    Release Notes: This version uses a new patch based system for maps. The editor now also works with patches. The patch editor provides a convenient interface to set the accessibility flags (water, road, and so on). New units have been added and many old bugs have been fixed.

    •  01 Mar 2008 17:35

    Release Notes: Some fixes were made. This version adds recyclable buildings and beautiful explosions using particle graphics. The start position in campaign level 5 was fixed.

    •  27 Jan 2008 06:51

    Release Notes: This preview version features recyclable buildings and beautiful explosions using particle graphics. You will also find some graphical improvements, bugfixes, and new maps.

    •  04 Sep 2007 15:16

    Release Notes: This update uses a new map layout, fixes a load/save bug, and makes OpenGL a run-time option.

    •  10 Aug 2007 15:13

    Release Notes: This new version features a brand new rate-based economy that completely replaces the old system of harvesting resources. The new system uses energy and magma. Now, you consume resources as they are being produced instead of making one large up-front payment. Other changes include a new tutorial, new translations, and several bugfixes.

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