Projects / boo

boo

Boo is a client/server chat system that is Unix/Win32 compatible. The server is multi-threaded, and multiple multi-way chats are supported.

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RSS Recent releases

  •  03 Jan 2005 22:26

Release Notes: This version included a new AutoWin build system for simplified building with MSVC and a self-installer script for Win32.

  •  11 May 2004 18:31

Release Notes: This release optionally supports Antinat for proxy-based connections, with https, SOCKS4, and SOCKS5 support. These can be authenticating proxies, and boo supports server-side name resolution.

  •  24 Feb 2004 21:17

Release Notes: This version fixes a bug in the Win32 client that left it spamming the server, chewing up lots of bandwidth and CPU time.

  •  12 Feb 2004 22:35

Release Notes: This version fixes a bug which caused the server to intermittently crash when a client disconnected, and a bug causing clients to disconnect after a long period of inactivity with incoming traffic.

  •  02 Feb 2004 18:21

Release Notes: This release rewrites the protocol to be completely push, which dramatically reduces server load, bandwidth, and latency problems. Performance is now much better, and the system can scale to high-latency connections (modems) and high-use systems with thousands of users. The new server supports 0.2x clients, but 0.30 clients require a 0.3x server.

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