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RSS All releases of BOH

  •  04 Apr 2012 20:51
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    Release Notes: This release adds 5 missions, adds a Dutch translation, further optimizes the rendering engine, replaces the transition effect with a cooler one, centers the graphics vertically when playing in a screen bigger than the game area, allows providing just alphamask files for all the graphics of themes, replaces icons with bigger and crisper ones, allows you to configure the URL for the submissions of records to the online world standings, updates the manuals, and applies various other minor optimizations/fixes.

    •  09 Dec 2010 22:03
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      Release Notes: This release reworks the advanced automapper (the realistic mode has been replaced with the fullscreen view, which allows to see more; the controls have been made more comfortable), improves the video modes suggestions, allows terminating map lines with CR+LF, improves error logging, improves the graphics of blocks in theme "C64", adds 5 new missions, slightly retouches a few missions, slightly retouches the Spanish translation, updates the manuals, and applies various other changes.

      •  18 Aug 2010 23:36
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        Release Notes: This release adds world standings, adds message points, uses messages points to make many missions more intriguing and to improve the tutorial missions, adds the theme "pyramid", adds 5 new missions, adds the ability to specify a success and a failure epilogue for each phase, reworks automappers (the more powerful one now covers the same area of the other one, but provides an alternative rendering mode whereby the map reflects faithfully the actual colors of the tiles), makes movements of enemies clearer, makes alignment of menu texts definable, applies various other changes.

        •  18 Jun 2010 14:21
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          Release Notes: This release fixes two bugs which could cause crashes, adds two new secret missions, and adds a Polish translation.

          •  08 Jun 2010 13:05
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            Release Notes: This version adds the aiming device, a tool that shows the shooting trajectory. You may now restart from the last phase played when difficulty is set to "easy". Two new missions were added. Light casting was refined. The menu music of the "underground" theme was enriched and extended. The menu music of the "default" theme was retouched. A Danish translation was added. The translations were improved. The "mood" of the ending was fixed. The manuals were updated and improved. Various other changes were made.

            •  27 Mar 2010 17:20
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              Release Notes: This version adds acceleration to the turning of the main character; makes enemy fields harmful; adds sound effects to enemy fields and conveyor belts; intensifies the hit sparks effect; increases the weapons shoot rate; adds wall graphics to some themes; extends the illumination range of rotating lamps; adds music and recoloring of graphics to mission report; adds 10 new short pieces of music; improves graphics, sound, and music; simplifies menus and adds the number of missions; optimizes the graphical engine; adds a new secret mission; adds and changes some options; and applies many other changes.

              •  26 Jan 2010 18:26
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                Release Notes: This version adds secret missions, reworks hidden passages so that they follow the orientation of barriers and are/can be perfectly unified with them, re-adds trembling to fixed lights, improves video modes suggestions by indicating the optimal zoom factors, retouches themes, improves missions the "getting started" and "unequal alternatives", fixes the mission "watch your step!" (it had been left in a test/altered state), fixes pits near barriers (in some cases they may have looked weird), adds two new missions, adds the latest expansions, updates the manuals, and applies various other changes.

                •  07 Dec 2009 21:55
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                  Release Notes: This version fixes the handling of sparks colors (the previous release did not take into account the platform pixel format, so on some machines colors could look wrong). It fixes the disappearance of enemies when hit (happened only in the Mac OS version due to a missing assignment). It fixes a few errors in the Spanish translation and makes some minor changes to the user's manual.

                  •  23 Nov 2009 14:42
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                    Release Notes: This update adds one-way passages, adds flying enemies, changes the functioning of teleports, improves the visual feedback of hits in the "vectors" theme, increases the intensity of shot lights, fixes some minor glitches in the "C64", "default", and "vectors" themes, adds the mission "skill challenge", retouches several missions, adds the Norwegian translation, re-assigns some map characters for an even more logical arrangement, adds graying-out of the menu interface when another application gets the focus, extends/improves the manuals, and applies some other changes and optimizations.

                    •  12 Oct 2009 15:23
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                      Release Notes: This update optimizes and improves the field of vision calculation, optimizes and improves the lights casting, makes some explosive objects cause chain explosions, fixes a few minor bugs, adds a new mission, improves/extends the manuals, and applies some other changes.

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