Projects / BOH

BOH

BOH is a unique retro-flavoured puzzle-riddled maze game. The player moves in claustrophobic, mysterious, dangerous battlefields searching for the Evil Masters, who throw countless enemies at you until you discover and face them in the final battle. Although quests are made slightly less hard by the power-ups scattered all around, carrying out the missions demands lots of concentration and quick reflexes. New missions and themes can be added anytime, and you can even create your own.

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RSS Recent releases

  •  09 Dec 2010 22:03

    Release Notes: This release reworks the advanced automapper (the realistic mode has been replaced with the fullscreen view, which allows to see more; the controls have been made more comfortable), improves the video modes suggestions, allows terminating map lines with CR+LF, improves error logging, improves the graphics of blocks in theme "C64", adds 5 new missions, slightly retouches a few missions, slightly retouches the Spanish translation, updates the manuals, and applies various other changes.

    •  18 Aug 2010 23:36

      Release Notes: This release adds world standings, adds message points, uses messages points to make many missions more intriguing and to improve the tutorial missions, adds the theme "pyramid", adds 5 new missions, adds the ability to specify a success and a failure epilogue for each phase, reworks automappers (the more powerful one now covers the same area of the other one, but provides an alternative rendering mode whereby the map reflects faithfully the actual colors of the tiles), makes movements of enemies clearer, makes alignment of menu texts definable, applies various other changes.

      •  18 Jun 2010 14:21

        Release Notes: This release fixes two bugs which could cause crashes, adds two new secret missions, and adds a Polish translation.

        •  08 Jun 2010 13:05

          Release Notes: This version adds the aiming device, a tool that shows the shooting trajectory. You may now restart from the last phase played when difficulty is set to "easy". Two new missions were added. Light casting was refined. The menu music of the "underground" theme was enriched and extended. The menu music of the "default" theme was retouched. A Danish translation was added. The translations were improved. The "mood" of the ending was fixed. The manuals were updated and improved. Various other changes were made.

          •  27 Mar 2010 17:20

            Release Notes: This version adds acceleration to the turning of the main character; makes enemy fields harmful; adds sound effects to enemy fields and conveyor belts; intensifies the hit sparks effect; increases the weapons shoot rate; adds wall graphics to some themes; extends the illumination range of rotating lamps; adds music and recoloring of graphics to mission report; adds 10 new short pieces of music; improves graphics, sound, and music; simplifies menus and adds the number of missions; optimizes the graphical engine; adds a new secret mission; adds and changes some options; and applies many other changes.

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