Release Notes: This version reintroduces recoil from shots and reprogramming of lock banks. In addition, it tries to remove view tremors that occur when a player joins the game. The HTML ranking page supports Q3A / Enemy Territory style color nicks; the whole server and protocol don't support these completely yet.


Release Notes: This version reintroduces recoil from shots and reprogramming of lock banks. In addition, it tries to remove view tremors that occur when a player joins the game. The HTML ranking page supports Q3A / Enemy Territory style color nicks; the whole server and protocol don't support these completely yet.


Release Notes: This release focuses on making frame update packets sent to clients smaller. In addition, there are improvements related to joining the game and swapping teams. The default map is now the Blood's Music map used in the latest XPilot Teamcup.


Release Notes: Ships don't get stuck in walls any more. Walls no longer "eat turns", which improves near-wall ship control and fighting.