Release Notes: This release has much improved VFX tools. Color management has been added, using OpenColorIO which can be used for input/output color spaces. The video sequencer now has a modifier stack for color adjustments. The compositor was re-written to multi-thread more efficiently with some nodes using OpenCL acceleration. The cycles rendering engine has undergone speedups and has improved tile-based rendering. Masking support has been added (for masking video footage), with support for keyframe animation, feather control, and motion blur. Over 420 bugs have been fixed.
Release Notes: Over 100 bugs have been fixed since 2.63. Errors found in BMesh integration have been fixed. Fixes for various crashes in bmesh, rendering, and compositing. Fixes for various drawing bugs with sculpt and paint modes. Animation motion path improvements. Improved OpenCollada support. Sequencer and movie clip fixes.
Release Notes: This release adds a re-written mesh system (BMesh) with support for ngons and the improved mesh tools inset, bevel, dissolve, join, and bridge. A cycle rendering engine adds a panoramic camera, mirror ball environment textures, render layer mask layers, a shadow render pass, ambient occlusion, float precision textures, and viewport display of background images and render layers. Motion Tracking has 2D stabilization and tool improvements. Many other smaller improvements and 150 bugfixes have been added since the last release.
Release Notes: The Cycles rendering engine now supports render passes, and booleans now use the carve library. New UV editing tools and a new remesh modifier were added. Object camera tracking support was added. Collada support is now Second Life compatible. Over 180 bugs were fixed.
Release Notes: A new GPU Accelerated rendering engine (Cycles), camera tracking, ocean simulation, dynamic paint, some new addons, and fixes for 180 bugs.
Release Notes: 12 bugfixes for 2.60.
Release Notes: 3D audio and speaker objects. Animation system improvements. Vertex group modifiers and weight painting tool improvements. Internationalization and support for non-western fonts. Game Engine Navigation Meshes. Many improvements to add-ons and over 165 bugs fixed.
Release Notes: 3D mouse support and new custom keymap code were added. 140 bugs were fixed since 2.58a.
Release Notes: Over 25 bugs and a few regressions were fixed.
Release Notes: This release contains over 200 bugfixes and includes a conservative set of new features: warp modifier, texture baking for more material properties, empty object image display, sculpting on constructive modifiers, mesh inset tool, and a camera to view locking option.