Release Notes: A new GPU Accelerated rendering engine (Cycles), camera tracking, ocean simulation, dynamic paint, some new addons, and fixes for 180 bugs.


Release Notes: Over 100 bugs have been fixed since 2.63. Errors found in BMesh integration have been fixed. Fixes for various crashes in bmesh, rendering, and compositing. Fixes for various drawing bugs with sculpt and paint modes. Animation motion path improvements. Improved OpenCollada support. Sequencer and movie clip fixes.


Release Notes: This release adds a re-written mesh system (BMesh) with support for ngons and the improved mesh tools inset, bevel, dissolve, join, and bridge. A cycle rendering engine adds a panoramic camera, mirror ball environment textures, render layer mask layers, a shadow render pass, ambient occlusion, float precision textures, and viewport display of background images and render layers. Motion Tracking has 2D stabilization and tool improvements. Many other smaller improvements and 150 bugfixes have been added since the last release.


Release Notes: The Cycles rendering engine now supports render passes, and booleans now use the carve library. New UV editing tools and a new remesh modifier were added. Object camera tracking support was added. Collada support is now Second Life compatible. Over 180 bugs were fixed.


Release Notes: A new GPU Accelerated rendering engine (Cycles), camera tracking, ocean simulation, dynamic paint, some new addons, and fixes for 180 bugs.


Release Notes: 12 bugfixes for 2.60.