Release Notes: A new GPU Accelerated rendering engine (Cycles), camera tracking, ocean simulation, dynamic paint, some new addons, and fixes for 180 bugs.
Release Notes: 50 bugs have been fixed since 2.70.
Release Notes: Volumetric rendering support has been added to Cycles, motion tracking now supports weighted tracks, and many user interface improvements have been made. New threaded dependency graph evaluation has been added, as well as a laplacian deform modifier, a wireframe modifier, and many improvements to the existing toolset. This release also includes over 560 bugfixes.
Release Notes: A new Mesh Bisect tool that cuts meshes in half was added. The Bridge, Edgenet fill, Grid fill, and Symmetrize tools were improved. Hair rendering was improved with a new Hair shader. Subsurface scattering uses a new sampling algorithm and now supports bump mapping and texture blurring. Sky rendering now uses a more accurate sky model. New blackbody, vector transform, and HSV nodes were added. The Motion tracker now supports plane tracking. FBX import was added. Over 270 bugs were fixed.
Release Notes: Fixes for some regressions since 2.68 (14 bugs fixed).
Release Notes: Many different mesh modeling tools have been added and improved. Cycle rendering performance has been improved on Windows and on GPUs. The motion tracker can now automate placement and choice of markers more with new tools. Smoke rendering quality has been improved to reduce blockiness. This release also includes over 280 fixes for bugs which were in the previous release.