Projects / Blender

Blender

Blender is a free 3D animation studio. It includes tools for modeling, sculpting, texturing (painting, node-based shader materials, or UV mapped), UV mapping, rigging and constraints, weight painting, particle systems, simulation (fluids, physics, and soft body dynamics and an external crowd simulator), rendering, node-based compositing, and non linear video editing, as well as an integrated game engine for real-time interactive 3D, and game creation and playback with cross-platform compatibility.

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RSS Recent releases

  •  09 May 2013 11:32

    Release Notes: This release includes FreeStyle for NPR rendering. The paint system has been improved. Subsurface scattering support for the cycles rendering engine was added. Motion tracking speed and accuracy was improved. The compositor can now preview smaller regions of the image. Python defined node support has been added. An improved modelling tool, better Unicode support in the text editor and console, and a 3D printing toolset are now included. Over 260 bugs were fixed.

    •  08 Mar 2013 22:06

    Release Notes: Fixes for over 80 bugs since 2.66 relating to sculpting, rigid-body physics, user interface, and the game engine.

    •  22 Feb 2013 02:13

    Release Notes: This release contains long-awaited features like rigid body physics simulation, dynamic topology sculpting, and matcap display. Other new features include Cycles hair rendering, support for high pixel density displays, much better handling of premultiplied and straight alpha transparency, a vertex bevel tool, a mesh cache modifier, and a new SPH particle fluid. This release also includes over 250 bugfixes since the last release.

    •  21 Dec 2012 23:09

    Release Notes: Over 40 bugs have been fixed since 2.65.

    •  12 Dec 2012 22:47

    Release Notes: Cycles ray-tracer now does motion-blur. Support has been added for Open Shading Language. A rewritten bevel tool with curved edge support; the decimate modifier now supports UVs and Vertex Colors. This release includes many small improvements and over 200 bugfixes.

    RSS Recent comments

    15 Dec 2011 13:00 Avatar yanestra Thumbs up

    2.60a appeared on October, 24th. You probably mean 2.61.

    09 Jan 2007 10:14 popski Thumbs up

    Best of the Best
    Blender is not only the first and only fully integrated 3D graphics creation suite allowing modeling, animation, rendering, post-production, realtime interactive 3D, game creation and playback with cross-platform compatibility, but it's also global phenomena in many ways! On short: The best open source software ever!!

    02 Jan 2006 07:55 mufti22

    Blender dependencies
    www.blender.org/cms/Ge...

    As of januar 2006 the dependencies are:

    Python 2.3: www.python.org

    libjpeg: www.ijg.org

    libpng: www.libpng.org/pub/png/

    zlib: www.gzip.org/zlib/

    OpenAL: www.openal.org (for Linux/Windows)

    SDL: www.libsdl.org (for OpenAL)

    Quicktime: developer.apple.com/quicktime/

    ODE: opende.sourceforge.net (also available from blender/extern/ode!) Blender ODE implementation not currently maintainted

    02 Jan 2006 07:46 mufti22

    Blender 2.40 has been released
    Blender 2.40 has been released in december 2005

    17 Sep 2005 12:28 dunamin Thumbs up

    Use for animating
    This is very impressive software. 3D animation is a very complicated technology and this software did a wonderful job encapsulating all the minor details.

    I like how it can import .wings files and .3ds files all into one scene. This is the perfect environment for putting together a sophisticated 3D animation. I especially like the options of creating a variety video files as the final output.

    I would suggest using Wings3D to create any complicated subjects to animate. Together, these products are as good as any professional product that I've used.

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