All releases of AweMUD


Release Notes: The basics of player classes are now working, including character creation.


Release Notes: A number of internal changes, along with a lot of cleanup to the user visible features.


Release Notes: The exits/door code has been cleaned up a lot. XML DTDs have been added for all the data files. Some more data file incompatibilities were introduced, all of which are listed in the Notes file in the source distribution.


Release Notes: Lots and lots of bugfixes, cleanups, and improvements have been made. Very few new features have been added. The extension system has been completely removed.


Release Notes: This release fixex a bug where a login attempt crashed the server.


Release Notes: This release is mostly a lot of internal changes. The biggest improvements are a number of bugfixes and the features necessary to start implementing magick.


Release Notes: Lots of internal changes. The startup scripts, command line options, and configuration file work a lot differently. It is now a lot easier to install and launch AweMUD. There are a lot of important bugfixes to correct some of the more annoying problems of the last few releases.


Release Notes: New file formats (all data is stored in XML format), and the usual amount of bugfixes and minor feature enhancements.


Release Notes: Added basic scripting. Rewrote edit extension. Many important bugs fixed. Several internal updates also included.


Release Notes: This release has several new features and cleanups, along with some portability enhancements. Containers are perhaps the biggest new feature in this release.