Projects / AweMUD / Releases

RSS All releases of AweMUD

  •  08 Aug 2002 16:20

Release Notes: The basics of player classes are now working, including character creation.

  •  31 Jul 2002 16:32

Release Notes: A number of internal changes, along with a lot of cleanup to the user visible features.

  •  09 May 2002 11:40

Release Notes: The exits/door code has been cleaned up a lot. XML DTDs have been added for all the data files. Some more data file incompatibilities were introduced, all of which are listed in the Notes file in the source distribution.

  •  30 Apr 2002 11:26

Release Notes: Lots and lots of bugfixes, cleanups, and improvements have been made. Very few new features have been added. The extension system has been completely removed.

  •  01 Dec 2001 18:07

Release Notes: This release fixex a bug where a login attempt crashed the server.

  •  29 Nov 2001 18:02

Release Notes: This release is mostly a lot of internal changes. The biggest improvements are a number of bugfixes and the features necessary to start implementing magick.

  •  21 Oct 2001 20:57

Release Notes: Lots of internal changes. The startup scripts, command line options, and configuration file work a lot differently. It is now a lot easier to install and launch AweMUD. There are a lot of important bugfixes to correct some of the more annoying problems of the last few releases.

  •  30 Aug 2001 15:41

Release Notes: New file formats (all data is stored in XML format), and the usual amount of bugfixes and minor feature enhancements.

  •  27 Jun 2001 04:18

Release Notes: Added basic scripting. Rewrote edit extension. Many important bugs fixed. Several internal updates also included.

  •  21 Apr 2001 15:50

Release Notes: This release has several new features and cleanups, along with some portability enhancements. Containers are perhaps the biggest new feature in this release.


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