AweMUD is a MUD server for use with fantasy-settings. Features include fully dynamic objects and characters, an advanced scripting system, and custom worlds. The engine will eventually have completely interactive rooms (items can be placed under benches, doors can be destroyed), complex magick, and interactive NPCs.
| Tags | Games/Entertainment mud Role-Playing Terminals Telnet |
|---|---|
| Licenses | BSD Revised BSD Original |
| Operating Systems | POSIX Linux |
| Implementation | C++ Ruby |
Recent releases


Release Notes: Scriptix has been merged into the AweMUD codebase.


Release Notes: Expanded character description capabilities. NPCs and objects are defined by blueprints. A new character action system is available. Greatly expanded scripting capabilities. Objects deteriorate over time. NPCs can leave corpses. Many other additional features and bugfixes.


Release Notes: Various minor feature enhancements, bugfixes, and other small improvements make this the most stable and usable release to date.


Release Notes: Player account management, an enhanced privilege system, and a new control interface are now present. AweMUD also now has much better player character details support, along with enhanced flavor text in various areas. Additional enhancements include scriptable room exit behaviour, a more power dynamic text parser, and many more minor featurettes.


Release Notes: A complete AI system is now included. Basic stores are now implemented. Other improvements include an updated exit system, a new garbage collector, proper use of English articles in entity names, and templated objects and NPCs.