Release Notes: It is no longer possible to walk in places where you might expect to not be able to walk. Code refactoring around Map Object types. Progress has been made on implementing item inventories that will be used in various places throughout game play.


Release Notes: It is no longer possible to walk in places where you might expect to not be able to walk. Code refactoring around Map Object types. Progress has been made on implementing item inventories that will be used in various places throughout game play.


Release Notes: This release provides map object proximity stacking. Now objects appearing on the map will be stacked appropriately by their relative position to each other.


Release Notes: This release provides a beautiful playable character that moves to points on the map in response to user clicks. Additionally, the map will automatically pan when the playable character approaches the margins of the screen.


Release Notes: This release provides various speed improvements, a major code reduction, and a simple event handling system. Progress was made on user-controlled Map Objects.


Release Notes: This release offers faster startup time, spritesheet caching, minor bugfixes, Ubuntu packaging for Oneiric, and Launchpad PPA support.