Release Notes: The AI has been improved, the campaign maps and units updated, and the replays now have much better cheating detection. The file formats have also changed, so updating to this version might be necessary in email games.
Release Notes: The campaign has 3 new maps, making a total of 8. Units can now be equipped with a laser weapon. Replays have a much stricter consistency checking. Several bugs have been fixed.
Release Notes: The pathfinding system has been completely rewritten, allowing units to change their level of height much more flexibly. The transportation rules have also been rewritten. The campaign has been extended, and now consists of five levels.
Release Notes: New and updated sounds were added. Several problems with units moving in and out of transports and buildings were fixed.
Release Notes: Updated graphics and data files, an improved AI, several new features, and lots of bugs fixed.
Release Notes: This release has bugfixes and minor feature enhancements.
Release Notes: This release has music, bugfixes, and updated documentation.
Release Notes: A repair icon was displayed when refueling and vice versa. Refueling not possible if a weapon had the wrong target height (now only service weapon determines targets). A target was selectable during an attack although the hit accuracy was 0%. All of these problems have been fixed. A crash in the AI can now be used as a benchmark.