Release Notes: This release supports the AMD64 platform. The Windows version offers a significant speed increase due to a changed compiler. Objects like forests can now spread over maps on their own. The campaign maps and units have been updated.
Release Notes: Several problems in the campaign maps have been fixed. The replays are now much more accurate. Many other bugs were fixed.
Release Notes: The campaign has been extended by another level, and the existing levels have been fine tuned. The units have been updated and, as usual, several bugs were fixed. Some minor improvements to the AI have also been incorporated.
Release Notes: A new reaction fire system was added, which allows units to fire multiple times during a turn. This fundamentally alters and improves the balance between air units and ground units. The campaign has been extended, and many maps were updated.
Release Notes: ASC now features a reserach system. The campaign has been updated and game system fine tuned, and ASC now runs significantly faster. As usual, dozens of bugs haven been fixed.
Release Notes: The ingame event system has been completely rewritten. The campaign has been updated and extended. The AI was improved. Many bugfixes and minor improvements were made.
Release Notes: 188.8.131.52 contained a very serious bug which prevented it from starting. This has been fixed.
Release Notes: An error in the second campaign map has been fixed, several new unit functions and other features have been implemented, the data files have been updated, and there are many bugfixes.
Release Notes: Many annoying replay problems have been fixed, as well as several bugs in the movement code.
Release Notes: Replays now correctly update the resources when constructing or removing objects. Maps have been updated. There are several bugfixes.