Release Notes: This is a maintenance release that primarily contains an updated Kamor campaign, some bugfixes, speed improvements, and adjustments for the latest compilers.
Release Notes: This is an evolutionary update which doesn't have any spectacular new features, but a lot of smaller improvements and bugfixes.
Release Notes: While single-player had been neglected during past releases, this version offers significantly improved campaigns, which have been completely reviewed, fixed, and polished, and even translated into several languages. The AI has been improved and should put up a decent fight in the campaign maps. This release adds a tutorial campaign that introduces the usage of ASC. ASC has support for unlimited undo in the game and Lua scripting (mostly in the map editor).
Release Notes: This release features many new and updated graphics for terrain, objects, and units. Many units now have extensive descriptions, several dialogs were revamped, and a lot of bugs have been fixed.
Release Notes: This release offers a new Campaign, the Kamor Campaign. It can save replays as MPEG-4 movies, has new building and unit functions (such as automatic harvesting)and has new and updated units and buildings using these functions. Portability has been increased and many bugs have been eliminated.
Release Notes: This is a major release with a new graphics engine, completely rewritten user interface, and lots of cool new features. It now also runs on 64-bit systems and big endian systems.
Release Notes: Apart from a movemalus reduction of wreckage objects, all other changes are fixing minor bugs or increasing the robustness of ASC.
Release Notes: This is a maintenance release which fixes a bunch of bugs.
Release Notes: This is a maintainence release with updated unit production costs and several bugfixes, some of them improving the AI.
Release Notes: ASC now runs on Mac OS X. The units and campaign maps have been updated. The usual load of bugs were fixed.