Version 1.0.3 of Arx Libertatis

Release Notes: This release fixes two regressions introduced in 1.0.2 for Windows users: crashes on startup after selecting the OpenGL renderer and low mouse sensitivity with the DirectInput backend. There are also fixes for other crashes, rendering glitches, missing speech during cinematics in the Russian and Italian versions, missing ambient sound effects, and bugs in how some skill values were calculated.

Other releases

  •  31 Jul 2012 20:49

Release Notes: This release fixes two regressions introduced in 1.0.2 for Windows users: crashes on startup after selecting the OpenGL renderer and low mouse sensitivity with the DirectInput backend. There are also fixes for other crashes, rendering glitches, missing speech during cinematics in the Russian and Italian versions, missing ambient sound effects, and bugs in how some skill values were calculated.

  •  15 Jun 2012 22:27

Release Notes: This release fixes various crashes, disappearing items when sorting the inventory, and minor rendering and input bugs. This release also fixes a bug which left the Spanish version with no text.

  •  22 Apr 2012 23:53

Release Notes: Due to a text rendering bug in 1.0 which breaks the Russian version, this bugfix version has been released. This version also fixes a crash on some Linux systems and uses DirectX by default for rendering and input under Windows. As before, packages for Windows and Linux are available.

  •  19 Apr 2012 14:19

    Release Notes: This first release is the culmination of over a year of work. While some minor graphical glitches remain, the game is fully playable on both Windows and Linux as well as other platforms. Besides porting the game to SDL, OpenGL, OpenAL, and the amd64 architecture while maintaining native Direct X backends, it fixed some performance issues with newer operating systems, added more configuration options, and improved the interface scaling for widescreen resolutions.

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