Projects / arianne / Releases

All releases of arianne

  •  22 Jun 2000 22:43
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    Release Notes: Fixes for a strange bug that makes player not removable until another one enters and a crash that happens when two servers were open on the same machine, compiling under Windows without changing the code, and release of the code under GPL license.

    •  07 Jun 2000 23:07
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      Release Notes: Runnable from outside the terminal, a new tile set, and fixes to be able to run from BeOS's Tracker, KDE, or GNOME file managers.

      •  20 May 2000 18:11
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        Release Notes: A new interface, a good explanation of why you can't connect, some bugfixes, and a new main image.

        •  28 Apr 2000 00:52
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          Release Notes: This release adds player spin speed control, saving of the data you have to write to connect to the server, and a better text explaining why you can connect. The main image has been removed due to some copyrights problems with the author.

          •  23 Apr 2000 01:41
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            Release Notes: This is a patch that requires the 0.3.6 source; it features server resolution of the name of the user host instead of writing just the IP address, an option to specify the file where the info from the server is stored, and a decision on how the combat system will be (Final Fantasy-like, with more strategic load).

            •  13 Apr 2000 01:12
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              Release Notes: Server statistics support, logging client chat to file, a player list, and bugfixes.

              •  08 Apr 2000 16:47
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                Release Notes: This release adds chat between players, a new GUI, main screen, and map maker, and bugs fixes.

                •  29 Mar 2000 21:22
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                  Release Notes: Network support and a new graphics set, and a recode of the GFX engine.

                  •  25 Dec 1999 21:21
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                    Release Notes: First freshmeat release.

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