Release Notes: Out of sync logic was added for the pyarianne module.
Release Notes: Classes of ingame objects were added, and the configure script was improved.
Release Notes: This release improves the autoconf and automake support, adds compressed RPMap messages to save more bandwidth, and adds some extra functions for the pyarianne module.
Release Notes: Python support was added, allowing you to code new clients using Python. Autoconf tool support was also improved. The build script needs improving, though, because it doesn't check for SWIG and Python.
Release Notes: This release adds an Out of Sync message to request synchronization with server. It has been synced with changes on the server side.
Release Notes: This version fixes a horrible memory leak in the RPSlot class, adds RPMap message, and generally keeps in sync with changes in the Marauroa network protocol.
Release Notes: This version of gladiators, the actual client for the gladiators game, was updated to follow the changes on the server. Mainly, the perception message was modified to make the sending of Object optional.
Release Notes: Support was added for delta-delta perceptions and for the new format of the perception message. This is a mandatory update if you plan to connect to the server. autotools support was added.
Release Notes: This release has been adapted to use the new version of the network protocol and fixes a bug related to text output.
Release Notes: This release adds zlib compression to the network protocol and fixes a naming problem related to changes on several attributes of the Gladiators game.