Projects / Aqsis Renderer

Aqsis Renderer

Aqsis is a cross-platform 3D rendering solution adhering to the RenderMan standard defined by Pixar. Features include programmable shading, true displacements, 3D depth-of-field, motion blur, NURBS, subdivision surfaces, CSG, procedural plugins, and more.

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Recent releases

  •  19 Oct 2009 09:52

    Release Notes: Many speed improvements were made. Multi-layer support was added to the OpenEXR display driver. The Side Effects "Houdini" plugin was added. A new RIB parser was added, supporting inline comments and better error reporting. Matte "alpha" support was added for directly rendering shadows on otherwise transparent surfaces. The advanced framebuffer (Piqsl) was refactored. Texturing improvements were made. "Smooth" shading interpolation is enabled by default.

    •  25 Sep 2008 17:40

      Release Notes: This release has an OS X universal binary.Some memory leaks, TIFF handling issues, and various other bugs have been fixed.

      •  22 Jul 2008 09:22

        Release Notes: This stable release features major feature enhancements, numerous bugfixes and much improved support for OS X.

        •  19 Feb 2007 16:38

          Release Notes: This release brings a great many feature enhancements, along with a large number of bugfixes and some performance improvements, as well as improved cross-platform support.

          •  18 Jan 2005 18:31

            Release Notes: Many enhancements and bugfixes were made since the earlier release. This release marks the first officially stable branch of aqsis. Bugfixing will continue on the stable 1.0 branch, while the main branch goes on to focus on optimization and wider features.

            Recent comments

            11 Oct 2009 01:25 renderguy

            Aqsis is a very powerful rendering tool. It more faithfully and reliably implements the Renderman standard than the other Renderman-compliant freeware renderers available, and its already impressive featureset is being expanded continuously.

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