Projects / Anjuta IDE

Anjuta IDE

Anjuta is a versatile Integrated Development Environment (IDE) for the GNOME desktop. It features a number of advanced programming facilities that include project management, application wizards, an on-board interactive debugger, an integrated glade UI designer, integrated devhelp API help, an integrated valgrind memory profiler, an integrated gprof performance profiler, a class generator, a powerful source editor, source browsing, and more.

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Recent releases

  •  10 Mar 2008 23:51

    Release Notes: Bugfixes and translation updates.

    •  26 Feb 2008 01:14

      Release Notes: Many stability fixes and localization updates.

      •  11 Feb 2008 21:20

        Release Notes: Many bugfixes, i18n improvements, and updated translations.

        •  11 Jan 2008 18:26

          Release Notes: This release contains many bugfixes, debugger improvements, and internationalization improvements.

          •  02 Dec 2007 15:16

            Release Notes: A new subversion plugin was added. Several improvements were made to the debugger. More new icons were added. Improvements were made to internationalization.

            Recent comments

            01 Feb 2010 13:17 samjam

            Just for the record, I've stuck with anjuta and I think it's great. Thanks very much for your generous effort.

            05 Nov 2007 05:38 khnaba

            Re: bah! Re: beats kdevelop then?

            >
            > It can't even "remember" to re-load the
            > debugger plugin each time -

            It does. It will remember the plugins for each project and everytime a project is loaded, it loads all the plugins last used with it. So different project can have different set of plugins loaded. You should enjoy that feature.


            >
            > doesn't matter so much as it crashes
            > when I start a debug session anyway....
            > ah well.... I'll wait on 2.3

            2.3.0 has lot of fixes in debugger. Yes, debugger has been flaky for some time, but thing are improving real fast (with gdb team's cooperation and what not). Seb has been really good in pulling these all.

            Thanks.

            05 Nov 2007 04:33 samjam

            bah! Re: beats kdevelop then?


            > Heh - the same week I switched to

            > Kdevelop cos Anjuta crashed just a bit

            > to much and had useless debugger

            > support.

            >

            > Now..... I can go back to anjuta which

            > has much better keyword completion and,

            > to tell the truth, is just nicer.

            It doesn't beat kdevelop not yet.

            It can't even "remember" to re-load the debugger plugin each time - which doesn't matter so much as it crashes when I start a debug session anyway.... ah well.... I'll wait on 2.3

            Sam

            02 Nov 2007 05:38 samjam

            beats kdevelop then?
            Heh - the same week I switched to Kdevelop cos Anjuta crashed just a bit to much and had useless debugger support.

            Now..... I can go back to anjuta which has much better keyword completion and, to tell the truth, is just nicer.

            22 Mar 2006 12:28 rleesBSD

            Give it a try
            ANJUTA
            Anjuta might be one of the most under-rated development tools of all time. I have used Borland C++ Builder, Delphi, and MS Visual C++ on windows. Anjuta is actually a better GUI development tool than any of them in all aspects except for some quirkiness (let us say that there are a few bugs yet to be fixed). Anjuta (the author's girlfriend at one point, maybe still?) should be proud.

            I find that Anjuta is like a fine sports car that is a little older, and more temperamental. Certain things don't work as when new, so the expert driver knows just exactly how to handle the car in the corners and is at his best and most agile when driving his temperamental but high performance ride.

            Two suggestions, though:

            - Use v1.2.4 (for some reason, not posted here)
            - Break up your projects with modularity so that no one project contains more than 50 classes.

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