Release Notes: Many new objects, monsters, artifacts, and ego-items, a new player-race (the Kobold), reworking the list of magical spells to improve the game-balance, adjustments to the distribution of monsters and treasures for smoother gameplay, integration of the Lua scripting language to make it easier to expand and modify the game, and many small improvements and bugfixes.
Release Notes: A significant reworking of the item list, an altered identification system (you can use items to find out what they do), and a much more usable UI.
Release Notes: This release has a much easier to use interface, and the game's item list has been revisited to make it more fun to play. The OS X version is also greatly improved.
Release Notes: This is a bugfix release that fixes over fifty bugs present in the previous release, none of which individually are particularly annoying, but collectively merit a new release.
Release Notes: This release includes many, many UI improvements, much better underlying code, and mouse support.
Release Notes: Several bugs in the redesigned character dumps have been fixed in this version.