Projects / Angband / Releases

All releases of Angband

  •  24 Dec 2010 14:22
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    Release Notes: A significant reworking of the item list, an altered identification system (you can use items to find out what they do), and a much more usable UI.

    •  07 Jan 2009 17:38
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      Release Notes: This release has a much easier to use interface, and the game's item list has been revisited to make it more fun to play. The OS X version is also greatly improved.

      •  28 Jul 2007 23:06
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        Release Notes: This is a bugfix release that fixes over fifty bugs present in the previous release, none of which individually are particularly annoying, but collectively merit a new release.

        •  08 Jul 2007 07:40
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          Release Notes: This release includes many, many UI improvements, much better underlying code, and mouse support.

          •  26 Jan 2003 12:27
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            Release Notes: Several bugs in the redesigned character dumps have been fixed in this version.

            •  13 Jul 2002 18:08
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              Release Notes: This release fixes various bugs, including the broken activation of 'The Shield of Deflection of Gil-galad'.

              •  30 May 2002 21:13
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                Release Notes: Many new objects, monsters, artifacts, and ego-items, a new player-race (the Kobold), reworking the list of magical spells to improve the game-balance, adjustments to the distribution of monsters and treasures for smoother gameplay, integration of the Lua scripting language to make it easier to expand and modify the game, and many small improvements and bugfixes.

                •  07 Aug 2001 18:29
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                  Release Notes: This release contains various small bugfixes, better autoconf support, configurable player classes, and minor improvements to the tombstone screen.

                  •  12 Feb 2001 20:52
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                    Release Notes: Fixes for several security problems, basic autoconf support, and other improvements and bugfixes.

                    •  24 Jul 2000 21:47
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                      Release Notes: Configurability was improved for player races, shopkeepers, monsters, objects, artifacts, ego-items, and activations. 21 new vaults were added. Character-dumps were enhanced. color coded messages were added. Various bugfixes and improvements were made.

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