Release Notes: Big audio files are now read directly from the file while playing (if possible via mmap) . Experimental support for SDL2 with automatic resizing has been added.
Release Notes: The lua module "akfavatar-graphic" now has some support for the mouse and resize events. The game four_in_a_row.lua can be played against the comuter.
Release Notes: This release has several minor improvements, and there are some new functions for handling UTF-8.
Release Notes: The charset support was completely rewritten. It doesn't depend on the system's capabilities anymore, but all is included. There are also lots of bugfixes.
Release Notes: This release fixes two vulnerabilities, splits the source code for better maintainability, and gives the name sign a 3D effect.
Release Notes: The code was made less dependend on SDL, and there is a new experimantal backend for a Linux framebuffer device (ie. no SDL and no X11 needed). Furthermore, it supports combining Unicode characters. Support for XPM files with more than 256 colors has been fixed.
Release Notes: This is a major update. There are a lot of changes in the APIs, and it uses Lua-5.2 now. The (avatar-)image can now be a header or footer logo. Audio files can be played while loading.
Release Notes: Setting the title/shortname works again. The filechooser now shows files with the system-specific charset.
Release Notes: There are some optimizations and bugfixes. The C-API has changed. There is a new module for miltilingual Lua scripts.
Release Notes: The program avatarsay is no more. Everything it could do can be done with lua-akfavatar now. The documentation can be viewed from within the program. There are new Lua-modules for UTF8-strings, the terminal emulation is now a Lua module, and there is a module to load Ogg Vorbis audio-files and a module to draw graphics. Notable new Lua-applications are a function-plotter, a clock, and an audio player.