Projects / AirTraffic

AirTraffic

Airtraffic is a game/simulator that puts you into an air traffic controller's hotseat. Planes come into your airspace from various directions and you have to guide them safely to their destinations. It uses Python, Corba, and GTK.

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Recent releases

  •  18 Feb 2002 18:11

    Release Notes: Support for order processing (the planes change accoding to orders sent by the client), planes change direction, speed, or height gradually and let the client know of its changes, and if the simserver cannot connect to a metaserver, it will start one up.

    •  18 Feb 2002 18:08

      Release Notes: Ability to control the planes by sending orders to the sim-server, ability to start a metaserver if it cannot connect to one, a new Control Window that allows the client to give orders, network exception handling by callbacks, and new dialog windows.

      •  02 Feb 2002 20:20

        Release Notes: A simple model of mapping locations to the radar screen was implemented. The client can visualize the location of a plane on the region the client controls. The client also maintains a list of the planes that the client learns about via the server.

        •  02 Feb 2002 19:50

          Release Notes: A very basic plane model was implemented as a proof of concept. It is now possible to send and receive information regarding planes and their positions via a client subscription interface.

          •  04 Jan 2002 19:21

            Release Notes: This is a developer's release. There are many behind the scenes changes. The most visible is that there is now an installer. The client now has threaded network connections.

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