Projects / Agendaroids

Agendaroids

Agendaroids is a game where you maneuver a space ship in a field of asteroids, and shoot at them to break them into smaller pieces. It uses vector-based graphics with fixed-point trigonometry, so it runs well even on the FPU-less VR3, but it also runs on any other Xlib-based system.

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Recent releases

  •  10 Oct 2001 02:08

    Release Notes: A new high score feature, a pause/resume feature, saving paused games when you quit, thrust momentum slows over time (easier movement), and bonus lives every 10,000 points.

    •  06 Oct 2001 19:58

      Release Notes: Thrust control and manual ship respawn have been added. There are documentation updates.

      •  25 Aug 2001 00:29

        Release Notes: Makefile tweaks to support the newer, faster "SNOW" kernel for the Agenda PDA.

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