All releases of Agar


Release Notes: This release includes major optimizations related to rendering, new features, and multiple bug fixes.


Release Notes: Rework of the low-level graphics and input device interfaces. Support for interfacing with native window systems. As of this release, drivers are available for Xlib/GLX, Win32/WGL, and SDL. New drivers can be implemented through a class registration interface. Agar can be built without the SDL library, where SDL drivers are not needed. Improvements to the AG_Surface(3) interface. A widget "actions" interface. Many cosmetic improvements to the base widgets. The default theme now allows transparency in the color scheme.


Release Notes: Improvements, bugfixes, and new features.


Release Notes: Bindings for Ada were added. A math library was added. Portability and compilation fixes were made. Many improvements were made to the AG_Object system; object classes are now dynamically loadable. Error handling has been improved. The VG library was mostly reimplemented and is now documented officially. Important sizing, clipping/culling, and rendering-related fixes were made in the GUI library. New widgets include Slider and Scrollview.


Release Notes: A thorough audit and cleanup of the thread-safety code. It is now safe to combine threads and OpenGL. Proper multiline editing in Textbox. New widgets: Slider, Editable, and Graph. Keyboard handling and undersize behavior of various widgets have been fixed. Small-integer/floating-point bindings have been added to Scrollbar. Arbitrary widgets can now be embedded into Table. Numerous cosmetic fixes were made to the GUI. Building on Mac OS X 10.5 has been fixed.


Release Notes: Hundreds of bugfixes and improvements were made to the Agar-Core and Agar-GUI libraries.


Release Notes: This is the first stable release of Agar. Several changes were made to the Agar-Core and Agar-GUI APIs, which are now frozen.


Release Notes: This release includes changes to the map system and graphic editor, and GUI fixes. Node attributes can now be set directly from the tile editor. Tiles are now automatically subdivided. Shared graphics were removed and saves now include graphics. Support for multiple map points of view was added and scrollbars were added to map views. Several improvements were made to map rendering. The map tool API was improved and unnecessary tools were removed. Selection of nodes, node elements, and mouse displacement were fixed. Issues with RCS updates were addressed. The "tile-based" rendering mode was removed.


Release Notes: Major UI optimizations have been made. Charset issues have been addressed. Improvements have been made to the GL mode: the textbox widget (and others) now render efficiently, widget clipping is now done correctly, and screenshot support has been added. The hsvpal widget has been optimized, and now allows graphical alpha selection and pixel format binding. The menu now supports a toolbar and dynamic items. The fspinbutton is now able to bind to integer values. Improvements have been made to the sketch editor, related to selections, vertex displacements, antialiased lines, line thickness, and textured polygons. A new "hpane" widget has been added.


Release Notes: All code related to maps has been moved to a separate library (libmap). The gfx interface (which manages graphic surfaces) has been restructured to allow for data such as origin points, snapping modes, and OpenGL texture mappings. Several improvements to sketch and pixmap blending were made. A rotation transform for sprites was implemented. Minor bug fixes were made to widgets such as scrollbar and HSV palette.