Projects / Aeolus


Aeolus is an effort to create a platform for displaying and animating 2D graphics using Cairo as a backend. The language used is C++, creating an object-oriented design borrowing heavily from Crystal Space. This makes the project very modular and helps people to extend and reuse the code as they see fit.

Operating Systems

Recent releases

  •  11 Mar 2008 17:19

    Release Notes: The project has now changed direction from being a standalone platform to being integrated with Crystal Space as a library with plug-ins. Thus, major changes have been made since the last release. The code is now more well written and a lot of documentation has been added. However, it is not close to being usable yet.

    •  21 Feb 2008 18:45

      Release Notes: This release is not intended for use and is still very incomplete. It should compile, but does not work yet.


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