Projects / Adonthell / Releases / Development

RSS All releases tagged Development

  •  07 May 2009 21:05

Release Notes: This release adds an NPC with a simple schedule and a dialogue containing information about Adonthell. In addition, there are the usual bugfixes and compatibility improvements, like support for GCC 4.4 and (still highly experimental) the upcoming SDL 1.3.

Release Notes: This release uses simple 3D models to represent game objects internally. This allows proper collision detection and response, such as bouncing back from or sliding along obstacles.

Release Notes: With version 0.4, Adonthell's engine has been completely modularized. Each module has its interface exposed to Python and can be used as a standalone Python module. On top of that, a first prototype of the new mapengine has been implemented, which allows more freedom and interaction with the game world.

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