All releases of a-renet


Release Notes: This release adds improvements in the network protocol, which now includes congestion and latency handling, timeouts, and keepalive probes. These changes are reflected in many new network tuning options available for all modules. The SDL client has been improved, and the still-sketched GTK client has been reintroduced.


Release Notes: This release features minor bugfixes in all the modules.


Release Notes: This release focuses on bugfixes. Additional features include a better parser, a new game developer's manual, and draggable windows for the SDL client.


Release Notes: The goals of the project have been made concrete with this release. Radical changes in the a-renet protocol and in all modules now allow support for TCP/IP games.


Release Notes: A skin system, automatic line wrap, bugfixes, and optimizations for the SDL client. One default and three additional skins can be now be viewed and downloaded from the home page.


Release Notes: Significant bugs were removed in all modules. The server code has been cleaned up. The SDL client now has more consistent mouse support, improved stability, a better looking GUI, and more customizable skins. The network protocol has been improved to a more efficient implementation.


No changes have been submitted for this release.
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