Release Notes: The texture mapping is a lot faster and a lot better looking, a major problem was fixed in surface normal calculation, many improvements were made to the ray tracer engine, the shader compiler optimizes faster and better, more shading language functions have been implemented, and many other bugs were fixed.
Release Notes: This release adds assorted enhancements and bugfixes.
Release Notes: This release adds enhancements and bugfixes.
Release Notes: Assorted bugfixes and code cleanups.
Release Notes: This release adds a VolumeTracer API and enhances other APIs. The code is now faster.
Release Notes: This release includes support for RSL 2.0 (shader objects and co-shaders) and further ray-tracing optimizations that should give significant performance gains when rendering displacements and motion-blur.