Release Notes: This version contains new level, a lot of cool new graphics, some improvements to the old level, level negotiation, killing objects, several bugfixes, and an improved graphics edito
Release Notes: This release includes several bugfixes, network performance boost, and experimental reaperbots. Supported platforms now include Linux, SunOS, IRIX, FreeBSD, NetBSD, OS/2, and Windows.
Release Notes: Weapon switching was enhanced. A graphics editor, a new icon, a new key for climbing down ladders, and new graphics were added. The server now logs players' IP addresses and time. A wrong port bug was fixed.
Release Notes: New features include players respawning in random places in the game, invisibility, and the ability to see one's own death.
Release Notes: Now 0verkill have armor and full X support.
Release Notes: This release features an online helpscreen, a top players list, several bugfixes, and primitive documentation.
Release Notes: Overkill now has a user-friendly command line, automatic keyboard detection, redraw screen key, toggle creep key, automatic disconnecting of inactive players, reporting of the number of players, completely new motion sending which runs on a 28.8k modem almost smoothly, and version compatibility authentification. Makeshift public gaming servers which list the status and number of players on a web page were implemented.
Release Notes: A new weapon (grenades), a female hero, and user documentation.
Release Notes: CRC32 was added. The image loader was improved. A large optimization was made in the output routine. Autorun, objects in the foreground, and a SIGWINCH signal handler were added.
Release Notes: Initial release.