Projects / 0verkill / Releases

All releases of 0verkill

  •  16 Dec 2001 16:52
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    Release Notes: This version contains new level, a lot of cool new graphics, some improvements to the old level, level negotiation, killing objects, several bugfixes, and an improved graphics edito

    •  25 Jan 2001 22:00
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      Release Notes: This release includes several bugfixes, network performance boost, and experimental reaperbots. Supported platforms now include Linux, SunOS, IRIX, FreeBSD, NetBSD, OS/2, and Windows.

      •  31 Oct 2000 15:21
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        Release Notes: Weapon switching was enhanced. A graphics editor, a new icon, a new key for climbing down ladders, and new graphics were added. The server now logs players' IP addresses and time. A wrong port bug was fixed.

        •  21 Sep 2000 14:24
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          Release Notes: New features include players respawning in random places in the game, invisibility, and the ability to see one's own death.

          •  19 Sep 2000 10:08
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            Release Notes: Now 0verkill have armor and full X support.

            •  02 Sep 2000 01:56
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              Release Notes: This release features an online helpscreen, a top players list, several bugfixes, and primitive documentation.

              •  21 Aug 2000 01:36
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                Release Notes: Overkill now has a user-friendly command line, automatic keyboard detection, redraw screen key, toggle creep key, automatic disconnecting of inactive players, reporting of the number of players, completely new motion sending which runs on a 28.8k modem almost smoothly, and version compatibility authentification. Makeshift public gaming servers which list the status and number of players on a web page were implemented.

                •  04 Aug 2000 19:27
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                  Release Notes: A new weapon (grenades), a female hero, and user documentation.

                  •  26 Jul 2000 23:38
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                    Release Notes: CRC32 was added. The image loader was improved. A large optimization was made in the output routine. Autorun, objects in the foreground, and a SIGWINCH signal handler were added.

                    •  23 Jul 2000 20:50
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                      Release Notes: Initial release.

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