0verkill is a client-server 2D deathmatch-like game in ASCII art. It supports free connecting/disconnecting during the game, and runs well on modem lines. Graphics are in 16-color ASCII art with elaborate hero animations. 0verkill features 4 different weapons, grenades, invisibility, and armor. The package also contains reaperbot clients, a simple graphics editor, and a level editor.
|Tags||Games/Entertainment First Person Shooters Arcade|
|Operating Systems||OS/2 Windows POSIX BSD FreeBSD IRIX Linux Other Solaris HP-UX|
Release Notes: This version contains new level, a lot of cool new graphics, some improvements to the old level, level negotiation, killing objects, several bugfixes, and an improved graphics edito
Release Notes: This release includes several bugfixes, network performance boost, and experimental reaperbots. Supported platforms now include Linux, SunOS, IRIX, FreeBSD, NetBSD, OS/2, and Windows.
Release Notes: Weapon switching was enhanced. A graphics editor, a new icon, a new key for climbing down ladders, and new graphics were added. The server now logs players' IP addresses and time. A wrong port bug was fixed.
Release Notes: New features include players respawning in random places in the game, invisibility, and the ability to see one's own death.
Release Notes: Now 0verkill have armor and full X support.